Response 4

The three documents which caught my interest are as follows. “52 VR Definitions”, “Narrative and Spatial Design through Immersive Music and Audio” and Acute Art. The first article, that being “52 VR Definitions” initially caught my eye due to that striking title and a personal interest in lists like that. As I read on, I found the subject itself to be interesting, as it seemed to be a condensed list of topics which were sourced from a book of a similar name. This was particularly interesting due to the fact that it was both relevant to the topic of the article, and something that drew my eyes to read it. The second article that piqued my interest was “Narrative and Spatial Design through Immersive Music and Audio” This one called my attention due to the fact that it was written by my current interactive multimedia teacher, Joey Bargsten. The subject of the video seems to be discussing how different techniques are used to convey a feeling through the medium of video games. I found this personally interesting, as I have always had an interest in video game design. The projects themselves were interesting, especially “The Other: A Maze” The topic of using VR as a way to build empathy between people from different walks of life seems to be a common subject. The last article I looked at was the website for Acute art. Acute art seems to be an art project, specifically geared towards the idea of augmented reality. By installing an app, you can see various pieces of art around the city. I think the idea of overlaying art over one’s perception of reality is an interesting one.

Links to the articles
https://arvrjourney.com/52-vr-definitions-jarons-scientific-cultural-and-personal-adventures-66f04ed52301
https://vimeo.com/398864020
https://acuteart.com/

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